the trait that allows you to play corruption on your power was broken for me; my power normally took coins but refused to take corruption even though it looked (and said) that it should.
Lovely game! The visuals are great and I love how tactile everything feels. It's a simple decision-based mechanic that works really well. I really liked the status effects that encouraged me to use certain tokens over others.
Looks so good! I just marveled at the screen for a while.
I hit a bug where the mouse cursor did not align with the hand or the game. Only in the top left corner the finger is on the mouse-circle. It got worse when picking a token, because dropping the token requires me putting the mouse cursor a bit outside the drop location.
See attached image. I couldn't capture the mouse cursor; it was approximately at the location of the blue circle I painted in.
I actually seemed to got some motion sickness from playing. Perhaps because the hand was usually on top of the things I was trying to read.
It's definitely intriguing! I did hit a bug though: after using my last health, and in doing so filling up my tokens (mostly with gold), I encountered a guard who said something like "You there! Let me look at those tokens!", in an infinite loop.
I encountered the same bug after paying for the two gold option with my two remaining health tokens. However, after using the ability that requires a corruption token to make all choices "any", the guard stopped and death appeared, and then I was able to corrupt death into giving me health back, which led back to the normal, non-glitched guard encounter.
Other than that, great game! I love the concept and the execution is well done. A simple premise that still requires thinking and planning and has plenty of replayability.
(Also charisma and agility don't load well for me on demo version, but having a descriptor pop up when hovering over was helpful.)
← Return to game
Comments
Log in with itch.io to leave a comment.
Uhh.. I broke the game, the guard wants to spawn because i have too many tokens, but having no health resets him because it wants to spawn death.
REALLY COOL BUT REALLY HARD
Awesome very fun game!
Awesome game! Really liked the gameplay concept and the narrative.
is it just me or is lygar busted mostly because he can cheat death?
great game! reminds me of playing munchkin.
the trait that allows you to play corruption on your power was broken for me; my power normally took coins but refused to take corruption even though it looked (and said) that it should.
Really fun, but I get softlocked
Really fun, but losing seems to softlock onto an empty table.
cool game but pretty sure lygar is broken.
The game glitches when you use bring me joy on the map screen.
Game is fun, but foresighted is incredibly OP. It, with but 1 resistance token, means you need never lose any tokens ever again.
same
Lovely game! The visuals are great and I love how tactile everything feels. It's a simple decision-based mechanic that works really well. I really liked the status effects that encouraged me to use certain tokens over others.
Super unique take on a roguelike. Great work!
Looks so good! I just marveled at the screen for a while.
I hit a bug where the mouse cursor did not align with the hand or the game. Only in the top left corner the finger is on the mouse-circle. It got worse when picking a token, because dropping the token requires me putting the mouse cursor a bit outside the drop location.
See attached image. I couldn't capture the mouse cursor; it was approximately at the location of the blue circle I painted in.
I actually seemed to got some motion sickness from playing. Perhaps because the hand was usually on top of the things I was trying to read.
Using Firefox 123.0.1 on Ubuntu.
It's definitely intriguing! I did hit a bug though: after using my last health, and in doing so filling up my tokens (mostly with gold), I encountered a guard who said something like "You there! Let me look at those tokens!", in an infinite loop.
I encountered the same bug after paying for the two gold option with my two remaining health tokens. However, after using the ability that requires a corruption token to make all choices "any", the guard stopped and death appeared, and then I was able to corrupt death into giving me health back, which led back to the normal, non-glitched guard encounter.
Other than that, great game! I love the concept and the execution is well done. A simple premise that still requires thinking and planning and has plenty of replayability.
(Also charisma and agility don't load well for me on demo version, but having a descriptor pop up when hovering over was helpful.)