Finished with all heroes. Lizard man is the lamest - he brings gold but useless since there's nothig to spend it for. I't be better if he would have some fighting upgrade instead.
Vraiment brillant comme idée et je suis heureux de voir que vous allez le développer comme jeu mobile (le concept est parfait pour iOS). Bonne chance pour ça.
Aucun moyen de faire de donations? Je supporterais un tout petit peu :). J'achèterai la version mobile sans faute!
Merci pour votre message :) Je ne demande pas de donation, je trouve que le jeu n'est pas assez complet pour cela. Si déjà vous achetez la version mobile à sa sortie, ce sera beaucoup :) Encore merci !
An excellent game! It's really interesting figuring out which monsters should be fought for their loot, and which ones should be bypassed.
I love the powerups you can get. The Carrot is particularly elegant - it's a constant trickle of HP even if you don't seek to activate it much, using it efficiently prevents you from looting monsters (since you need to move forward for that), and it lets you toggle the Invisibility Cloak on and off.
The different characters really play differently, and show off how the items can work.
I'd really like to see where else this game can go!
Hey it’s been a while ! But finally I have a Steam page for a complete version of the game :) It should be released in 2022 ! Wishlist if you’d like to play the game ;)
Très addictif. Quelques soucis de balance (le dernier perso est arrgggg) Mais j'ai persévéré jusqu'à remporter la victoire avec tous les membres. Signe que le jeu est vraiment accrocheur :)
Très très bon jeu, mais j'ai un petit souci : il ne veut pas se charger sous Chrome, je suis obligé de lancer un autre navigateur pour y jouer. J'ai essayé en coupant les extensions installées, mais ça ne change rien.
Hello. Merci pour ton retour. Ca devrait fonctionner sur Chrome en principe. Je n'ai pas ce problème de mon côté, je serais bien curieux de comprendre. Tu as essayé en mode de navigation privé ? Tu as un message d'erreur ?
Aucun message d'erreur, juste le jeu qui ne charge pas (la barre ne se remplit pas de jaune au milieu). La navigation privée me donne le même résultat :/
I rather like the drag-the-card interface--if you decide to change it, please allow the option to keep it. I found that it kept me from making the types of mistakes one-click and keyboard commands would cause. Also, I was thinking it would be cool if "omelette" added (current number of eggs collected) to the max HP rather than just a straight +3 and then the count of eggs collected could drop to zero; the "omelette" card could then only appear once (number of eggs collected)>1. Alternately, if the cards are "pre-drawn", the max HP bonus could just be (1+number of eggs collected). Any balance issues can be made with drops of a single gold piece.
Beautiful game. I probably found it somewhere under "rougelike" tag and I'm so glad I found this game! Simple idea, but the gameplay is really addictive and I love it. Art is also such a great thing! Keep it up!
Brilliant, delightful game with a solid variety of monsters and items/ powerups, and that's easy to get into. Really glad I took the time to check it out. :)
Echoing what at least one other person said, I feel that this has a lot of potential if expanded upon and released as a paid version, especially if more cards are added overall, and also if more cards are collected to be shuffled into the deck as you play within a game, and that carry over from one game to the next. Toss some extra characters as well, and possibly even a smattering of story/ character development, and this one'd have all the makings of something truly special.
Even as it stands though, again, this is a real gem. Kudos! :D
Very sleek! Looks great. I wish there was a bit more meaningful decision making and risk/rewards assessment. The pieces are there but there were almost no situations where picking the lesser evil was a challenge. For example, the negative items are pretty much entirely avoidable unless you get very unlucky. That being said, it's pretty fun!
Really enjoyed the game -- very much in favor of you taking this idea and running with it. I see you implemented it all in html/css/javascript on the DOM, which I find pretty cool. I'm always interested in the tech: is that due to familiarity? Was there a DOM-based framework you used?
great game, if you plan to forward the game maybe try to bring it to the app store and maybe have other ways to spend gold and more characters, you can also add like different gamemodes hardcore, hard, medium, easy. you could also think of soem clever names for it
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Thumbs up. Charming, intuitive and so nice to play with mobile phone. Release on google play then I will absolutely pay!
Finished with all heroes. Lizard man is the lamest - he brings gold but useless since there's nothig to spend it for. I't be better if he would have some fighting upgrade instead.
Othere than that - fun and well balanced game.
love it
Fun and easy to pick up
Vraiment brillant comme idée et je suis heureux de voir que vous allez le développer comme jeu mobile (le concept est parfait pour iOS). Bonne chance pour ça.
Aucun moyen de faire de donations? Je supporterais un tout petit peu :). J'achèterai la version mobile sans faute!
Merci pour votre message :)
Je ne demande pas de donation, je trouve que le jeu n'est pas assez complet pour cela. Si déjà vous achetez la version mobile à sa sortie, ce sera beaucoup :) Encore merci !
Super jeu. Hyper propre et très joliment réalisé. Une excellente idée efficace. Bravo !
I came close...
An excellent game! It's really interesting figuring out which monsters should be fought for their loot, and which ones should be bypassed.
I love the powerups you can get. The Carrot is particularly elegant - it's a constant trickle of HP even if you don't seek to activate it much, using it efficiently prevents you from looting monsters (since you need to move forward for that), and it lets you toggle the Invisibility Cloak on and off.
The different characters really play differently, and show off how the items can work.
I'd really like to see where else this game can go!
Hey it’s been a while ! But finally I have a Steam page for a complete version of the game :) It should be released in 2022 ! Wishlist if you’d like to play the game ;)
:D Cool! I've added it!
This Wow
Wow, I won!
Très addictif. Quelques soucis de balance (le dernier perso est arrgggg) Mais j'ai persévéré jusqu'à remporter la victoire avec tous les membres. Signe que le jeu est vraiment accrocheur :)
Très très bon jeu, mais j'ai un petit souci : il ne veut pas se charger sous Chrome, je suis obligé de lancer un autre navigateur pour y jouer. J'ai essayé en coupant les extensions installées, mais ça ne change rien.
Hello. Merci pour ton retour.
Ca devrait fonctionner sur Chrome en principe. Je n'ai pas ce problème de mon côté, je serais bien curieux de comprendre.
Tu as essayé en mode de navigation privé ? Tu as un message d'erreur ?
Aucun message d'erreur, juste le jeu qui ne charge pas (la barre ne se remplit pas de jaune au milieu). La navigation privée me donne le même résultat :/
Arf ok. Merci beaucoup pour le test :) Je vais investiguer.
I rather like the drag-the-card interface--if you decide to change it, please allow the option to keep it. I found that it kept me from making the types of mistakes one-click and keyboard commands would cause. Also, I was thinking it would be cool if "omelette" added (current number of eggs collected) to the max HP rather than just a straight +3 and then the count of eggs collected could drop to zero; the "omelette" card could then only appear once (number of eggs collected)>1. Alternately, if the cards are "pre-drawn", the max HP bonus could just be (1+number of eggs collected). Any balance issues can be made with drops of a single gold piece.
I truly love this game, It's like DnD mixed with chess and I'd love to see what you can do to expand on it.
Beautiful game. I probably found it somewhere under "rougelike" tag and I'm so glad I found this game! Simple idea, but the gameplay is really addictive and I love it. Art is also such a great thing! Keep it up!
I would easily buy this game, great job!
I got sucked in and had lots of fun with this game.
By the way, I founda bug: even if you have more than 1 apple it always works as if you had 1.
Great game! Would like if you could just use arrow keys or A and D to just control your character instead of using the mouse though.
Really fun! A great idea, executed concisely and cleanly! Very impressive.
Very addictive.
Nice works ;)
This is a lot of fun!
I'd love to see this concept expanded upon some day :)
Simple but addictive.
Great design and execution.
Impressive!
Great job!
Very simple and easy version of a Rogue sort of game.
Love the art work!
Super jeu, je l'ai torché! Mais du coup j'ai plus rien à faire, j'en veux plus :p
Make a mobile version P L E A S E .
Seriously, great work. I have been playing for an hour :)
I know this is a cliche now, but this'd be so good on an iPad.
Played through a successful run! Cool concept.
très très bon jeu je paierai pour ça sur mobile!
WoW !!! Vraiment chouette
so far
this is a fantastic game!
Beautiful and a lot of fun. Seems like you could extend the idea a lot. One suggestion is to let me click the card instead of dragging. Great Game!
Brilliant, delightful game with a solid variety of monsters and items/ powerups, and that's easy to get into. Really glad I took the time to check it out. :)
Echoing what at least one other person said, I feel that this has a lot of potential if expanded upon and released as a paid version, especially if more cards are added overall, and also if more cards are collected to be shuffled into the deck as you play within a game, and that carry over from one game to the next. Toss some extra characters as well, and possibly even a smattering of story/ character development, and this one'd have all the makings of something truly special.
Even as it stands though, again, this is a real gem. Kudos! :D
Very sleek! Looks great. I wish there was a bit more meaningful decision making and risk/rewards assessment. The pieces are there but there were almost no situations where picking the lesser evil was a challenge. For example, the negative items are pretty much entirely avoidable unless you get very unlucky. That being said, it's pretty fun!
Really enjoyed the game -- very much in favor of you taking this idea and running with it. I see you implemented it all in html/css/javascript on the DOM, which I find pretty cool. I'm always interested in the tech: is that due to familiarity? Was there a DOM-based framework you used?
Hey! Thanks for your comment.
I made the game with VueJS. If your are interesseted, here are the dependencies in my package.json :)
Very cool - thanks!
This is awesome. Please put it on Steam with achievements, music and menu and you will get some money from us.
great game, if you plan to forward the game maybe try to bring it to the app store and maybe have other ways to spend gold and more characters, you can also add like different gamemodes hardcore, hard, medium, easy. you could also think of soem clever names for it
Thanks! Many good ideas :)
Yep, I think to bring it to the app store, it will depend on the feedback from the jam.
i really love this game , i see a good future for it in the right hands and those are yours, i believe in you dev
I didn't get as much money, but I managed to kill 5 more monsters and beat your score. ;)
Great game! It will be very handy, if playerhad keyboard control.
Thanks for your comment ! :)
You're right, no time to do it before the end of the jam but maybe after.
Wonderful game! :) Thanks!
Thanks to you :)