Comments

Log in with itch.io to leave a comment.

Viewing most recent comments 181 to 200 of 200 · Previous page · First page

Simple but addictive.
Great design and execution.

Impressive!

Great job!
Very simple and easy version of a Rogue sort of game.

Love the art work!

(1 edit) (+1)

Super jeu, je l'ai torché! Mais du coup j'ai plus rien à faire, j'en veux plus :p


(+4)

Make a mobile version P L E A S E .

Seriously, great work. I have been playing for an hour :)

(+1)

I know this is a cliche now, but this'd be so good on an iPad.

(+1)

Played through a successful run! Cool concept.

(+2)

très très bon jeu je paierai pour ça sur mobile! 

(+1)

WoW !!! Vraiment chouette

(+1)

so far 

(+1)

this is a fantastic game!

(+1)

Beautiful and a lot of fun.  Seems like you could extend the idea a lot.  One suggestion is to let me click the card instead of dragging.   Great Game!

(+2)

Brilliant, delightful game with a solid variety of monsters and items/ powerups, and that's easy to get into. Really glad I took the time to check it out. :)


Echoing what at least one other person said, I feel that this has a lot of potential if expanded upon and released as a paid version, especially if more cards are added overall, and also if more cards are collected to be shuffled into the deck as you play within a game, and that carry over from one game to the next. Toss some extra characters as well, and possibly even a smattering of story/ character development, and this one'd have all the makings of something truly special.


Even as it stands though, again, this is a real gem. Kudos! :D

(2 edits) (+2)

Very sleek! Looks great. I wish there was a bit more meaningful decision making and risk/rewards assessment. The pieces are there but there were almost no situations where picking the lesser evil was a challenge. For example, the negative items are pretty much entirely avoidable unless you get very unlucky. That being said, it's pretty fun!

Really enjoyed the game -- very much in favor of you taking this idea and running with it. I see you implemented it all in html/css/javascript on the DOM, which I find pretty cool. I'm always interested in the tech: is that due to familiarity? Was there a DOM-based framework you used?

(+2)

Hey! Thanks for your comment.
I made the game with VueJS. If your are interesseted, here are the dependencies in my package.json :)

  "dependencies": {
    "detect-browser": "^4.1.0",
    "howler": "^2.1.1",
    "interactjs": "^1.3.4",
    "lodash": "^4.17.11",
    "vue": "^2.6.6",
    "vue-image-preloader": "^0.2.8",
    "vue2-hammer": "^2.1.2",
    "vuebar": "0.0.20",
    "vuex": "^3.0.1"
  },
  "devDependencies": {
    "@vue/cli-plugin-babel": "^3.4.0",
    "@vue/cli-service": "^3.4.0",
    "stylus": "^0.54.5",
    "stylus-loader": "^3.0.2",
    "vue-template-compiler": "^2.5.21"
}
(+1)

Very cool - thanks!

(+1)

This is awesome. Please put it on Steam with achievements, music and menu and you will get some money from us. 

(1 edit) (+1)

great game, if you plan to forward the game maybe try to bring it to the app store and maybe have other ways to spend gold and more characters, you can also add like different gamemodes hardcore, hard, medium, easy. you could also think of soem clever names for it 

(+1)

Thanks! Many good ideas :)
Yep, I think to bring it to the app store, it will depend on the feedback from the jam.

i really love this game , i see a good future for it in the right hands and those are yours, i believe in you dev 

(1 edit) (+1)

Coolest game! Graphics is awesome! :3

I didn't get as much money, but I managed to kill 5 more monsters and beat your score. ;)


(+1)

Great game! It will be very handy, if playerhad keyboard control.

Thanks for your comment ! :)
You're right, no time to do it before the end of the jam but maybe after.

(+1)

Wonderful game! :) Thanks!

Thanks to you :)

Viewing most recent comments 181 to 200 of 200 · Previous page · First page